An adaptive score changes in response to player actions in the game. Therefore, option B is the correct statement that describes an adaptive score.
An adaptive score is a type of game music that changes based on the player's actions or in-game events. This means that the music can be adjusted in real-time to reflect changes in the game's environment, combat, or other factors. For example, if the player enters a dangerous area, the music may become more intense and ominous to reflect the increased threat level. They are often used in games that rely heavily on atmosphere and storytelling, such as role-playing games and adventure games.
Therefore, option B is the correct answer that describes an adaptive score.
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